Some things I've learned....

(1) An Engineer can do with 10 cent what a fool can do with a Euro.

(2) "Puff" - unimportant; insignificant; unworthy of study by engineering students; waste of time

(3) It's better to keep your mouth shut and let people think you're stupid than to open it and prove them right!

(4) Blockwork people and concrete people can never work on the same site... Apparently they don't like each other....

(5) It's official; I'm fantastic!

Saturday 15 November 2008

The Great Debate

After much consultation with a colleague, and by consultation I mean a brief chat and by colleague I mean Bren, I now find myself with the difficult task of deciding whether I want to get either Guitar Hero: World Tour or Rockband 2 this Christmas.



Before I get into the nitty gritty of both it’s important to know a few things. The people who originally made Guitar Hero are now the people making Rockband, and the crowd now making Guitar Hero are better known for making the Tony Hawk games. The latest installments include the full kit – guitar (with solo buttons), drums and mic. These were all standard in the original Rockband and are now included in Guitar Hero for the first time.

So down to the facts. As it currently stands, Rockband 2 sits with an average metascore of 92/100 compared to Guitar Hero’s 85/100. After watching and reading several reviews it is undoubtedly clear that the latest Rockband is the “better made” game. From what I’ve ascertained you can import songs from the original Rockband into its successor but this feature is not available on World Tour because of the new instruments included – which were standard in the original Rockband. It’s unfortunately very limiting, considering that Guitar Hero has had more games and the current iteration doesn’t support them.

However, Guitar Hero includes a feature to make your own songs – albeit highly complicated – which once people get to grips with will undoubtedly result in some great tracks to play, and techincally an infinite number of tracks so long as people continue to support the user created content. Also in Guitar Hero’s favour is the release of Guitar Hero: Metallica in February-March ’09. Naturally this release holds a special place for me and would be another reason to favour the Guitar Hero brand.

Having said that though, the team behind Rockband are the most experienced at this type of game and more likely to improve the brand with each new release. Also in Rockband’s favour is the option to make it impossible to fail a song, a VERY useful feature for the musically challenged such as myself – I are n00b.

So what should I do??

~The Damo

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